NH Steve
Administrator
This form of our game seems to be catching a lot of interest lately. I thought I would post the rules that I wrote some time back (with minor tweaks). At Buffalo's recently, they played by rules 1-2-3 but not the optional limit on owed balls.
Optional:
Possible way to handicap:
Start the same way, except add one or more additional balls frozen to the head rail (the opposite end of the table), so the stronger player actually has to score 2 (or more) to win, depending on the handicap level. The weaker player only needs one.
One Ball One Pocket
- The break: Start with just one ball frozen to the center of the foot cushion. The breaker chooses their pocket and ‘breaks’ from behind the head string. Standard legal shot rules and foul penalties apply on the break. The player to shoot first cannot shoot at their own pocket; they must play a safety.
- Rules of play: All regular One Pocket rules apply. In the event of a scratch or foul, the offending player spots up an additional ball, and play continues with the offending player now needing two balls for the win.
- Winning the game: The first player to score game ball wins (as long as any applicable scratch penalties have been paid).
Optional:
4. Owing 3 is loss of game: To avoid longer games due to extra scratches, in the event that a player already needs two balls (due to an earlier scratch or foul not yet repaid), any additional scratch or foul that would normally result in that player needing three balls to win, instead results in loss of game. If this rule is in place, the scratches or fouls do not need to be “in a row”, so no warning is necessary.
Possible way to handicap:
Start the same way, except add one or more additional balls frozen to the head rail (the opposite end of the table), so the stronger player actually has to score 2 (or more) to win, depending on the handicap level. The weaker player only needs one.
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