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- Thread starter 8andout
- Start date

9 is 1.125x more than 8

7 is 1.166x more than 6

this is just math

in reality i think one ball is harder for a player who needs 6 to get to 7

than the player who can give the spot and get 8 go to nine

jmho

........................

8 divided by 6 =1.333

9 divided by 7 = 1.28

10 divided by 6 = 1.666

i was told the higher over 1.0 is worse for the guy giving the spot

i dont gamble much

so

icbw

p.s.

love your screen name

7 is 1.166x more than 6

this is just math

in reality i think one ball is harder for a player who needs 6 to get to 7

than the player who can give the spot and get 8 go to nine

jmho

........................

8 divided by 6 =1.333

9 divided by 7 = 1.28

10 divided by 6 = 1.666

i was told the higher over 1.0 is worse for the guy giving the spot

i dont gamble much

so

icbw

p.s.

love your screen name

Last edited:

- Joined
- Feb 10, 2011

- Messages
- 300

If I need 8 and you need 8, then the ratio is 1.0

If I need 9 and you need 8, then the ratio is .88888

If I need 8 and you need 7, then the ratio is .875

If I need 10 and you need 8, then the ratio is .80

If I need 9 and you need 7, then the ratio is .7778

If I need 8 and you need 6, then the ratio is .75

If I need 10 and you need 7, then the ratio is .70

If I need 9 and you need 6, then the ratio is .666666

If I need 11 and you need 7, then the ratio is .636363

If I need 10 and you need 6, then the ratio is .6

If I need 9 and you need 5, then the ratio is .5555

If I need 10 and you need 5, then the ratio is .5

If I need 11 and you need 5, then the ratio is .454545

The closer to 1/1, the lesser the spot. strictly math. By reviewing the math, you see there is no argument anymore over which is a better spot. 8-6 is a marginally better spot than 9-7. If you are adjusting, don't be afraid to give him 8-6 from 9-7. The spot change is negligible. Likewise, the 11-7 is a better spot than the 9-6. Make the better player go to 11, but if you have to give it up, don't be shy. It's a negligible change.

If I need 9 and you need 8, then the ratio is .88888

If I need 8 and you need 7, then the ratio is .875

If I need 10 and you need 8, then the ratio is .80

If I need 9 and you need 7, then the ratio is .7778

If I need 8 and you need 6, then the ratio is .75

If I need 10 and you need 7, then the ratio is .70

If I need 9 and you need 6, then the ratio is .666666

If I need 11 and you need 7, then the ratio is .636363

If I need 10 and you need 6, then the ratio is .6

If I need 9 and you need 5, then the ratio is .5555

If I need 10 and you need 5, then the ratio is .5

If I need 11 and you need 5, then the ratio is .454545

The closer to 1/1, the lesser the spot. strictly math. By reviewing the math, you see there is no argument anymore over which is a better spot. 8-6 is a marginally better spot than 9-7. If you are adjusting, don't be afraid to give him 8-6 from 9-7. The spot change is negligible. Likewise, the 11-7 is a better spot than the 9-6. Make the better player go to 11, but if you have to give it up, don't be shy. It's a negligible change.

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........................

8 divided by 6 =1.333

9 divided by 7 = 1.28

or .05% worse for the better player ?7/9 vs. 6/8? the difference is about .03% bigger spot for the weaker player.

7 divided by 9 =.7778

6 divided by 8 =.75

8/6 is therefore .02778% greater spot than 9 to 7;strictly math.

a longer game is better for the better mover as more likely balls will get up table.

a shorter game is better for the breaker. and the weaker player because of the strength of the break.

and a shorter game usually better for the weaker player as he can run his balls in one inning or two innings, as opposed to an equal spot in a longer game where the better player can get out in one inning..

Not always true. 11-7 is actually marginally better than 9-6. And 11-6 is a hair better (.545454), than 9-5 (.5555). But your statement is usually true.

Not always true. 11-7 is actually marginally better than 9-6. And 11-6 is a hair better (.545454), than 9-5 (.5555). But your statement is usually true.

as a weaker player i would always want to go to a lower numberonce you get past the weaker players ability to run out it usually favors the better ball pocketer more by lengthening the game.

joe

regardless of the math

would you really advise a weaker player to take 11-7 instead of 9-6 or 11-6 instead of 9-5?

The math says yes and I am percentage guy. Believe me, I would much rather have TRex going to 14-5( .3571428) than 11-4(.3636). They just run so many balls, you have to wear them out. 10s and 11s are nothing for them and I have over 100 hours of play against Tony. It's not theoretical. And let me tell you, I have beaten him many times at the end of the game where I have 0 and he needs 1. He shoots one and it goes back to my side and I get all my balls in one inning after being shut out the whole game. You want long games against him. Not only that, but it makes for longer games, which means he doesn't get a chance to beat you fast, but you can still win fast. Think of it this way: How many times can you win in one inning versus his ability to win in one inning? Good players cannot focus that hard for long periods of time. Only a few of them can.as a weaker player i would always want to go to a lower number

joe

regardless of the math

would you really advise a weaker player to take 11-7 instead of 9-6 or 11-6 instead of 9-5?

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I disagree in the instance of a big spot. If the weaker player can move all the balls up table and trade banks with his opponent, it favors him greatly. The good player has to run a lot of balls in his inning, and moving it to an up table game will favor the man going to the low number.once you get past the weaker players ability to run out it usually favors the better ball pocketer more by lengthening the game.

Thanks for your reply and i appreciate your honest replyThe math says yes and I am percentage guy. Believe me, I would much rather have TRex going to 14-5( .3571428) then 11-4(.3636). They just run so many balls, you have to wear them out. 10s and 11s are nothing for them and I have over 100 hours of play against Tony. It's not theoretical. And let me tell you, I have beaten him many times at the end of the game where I have 0 and he needs 1. He shoots one and it goes back to my side and I get all my balls in one inning after being shut out the whole game. You want long games against him. Not only that, but it makes for longer games, which means he doesn't get a chance to beat you fast, but you can still win fast. Think of it this way: How many times can you win in one inning versus his ability to win in one inning? Good players cannot focus that hard for long periods of time. Only a few of them can.

but is your answer determined on for YOU going to 4 or 5 is no problem?

or

you want tony to go to more balls?

Thanks again joe for your reply/analysis

Well done Larry.9 is 1.125x more than 8

7 is 1.166x more than 6

this is just math

in reality i think one ball is harder for a player who needs 6 to get to 7

than the player who can give the spot and get 8 go to nine

jmho

........................

8 divided by 6 =1.333

9 divided by 7 = 1.28

10 divided by 6 = 1.666

i was told the higher over 1.0 is worse for the guy giving the spot

i dont gamble much

so

icbw

p.s.

love your screen name

when you add variables then it can matter to a point.

but it is the variables that change the odds of winning between two of the same ratio spots.